Voidrunner: Beyond the Design

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November 22, 2016  19:00  BAU Galata Campus

1- Overall AAA Development Pipeline based on Voidrunner

   – Brain Storming

   – Concept Art & Drawing

   – 3D Modelling

   – Level Design

   – Skybox & Matte Painting Intro

2- Introduction to Unreal Engine

   – Basic Concepts

   – UE4 Blueprints: Visual Scripting without Code

3- Virtual Reality

   – Virtual Reality Brainstorming: What to do, what not to do?

   – VR tests in Voidrunner with Unreal Engine 4

   – Overall Advantages & Disadvantages

   – VR Limitations in Game Design

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